Timeline
Nov 9, 2011:
- 9:42 AM Changeset [1058] by
- tutorial: port Mandelbrot tutorial to the PS3.
- 9:42 AM Changeset [1057] by
- ps3: compilation fixes for the PS3.
Nov 8, 2011:
- 1:40 AM Changeset [1056] by
- tutorial: properly implement continuous color in the Mandelbrot viewer.
Nov 7, 2011:
- 4:37 PM Changeset [1055] by
- tutorial: continuous color in the Mandelbrot viewer.
- 1:36 AM Changeset [1054] by
- test: create the bases for a new tutorial, with texture uploads.
- 1:36 AM Changeset [1053] by
- gpu: start implementing a vertex buffer object.
- 1:36 AM Changeset [1052] by
- core: implement complex numbers and add unit tests for these.
- 1:36 AM Changeset [1051] by
- debug: fix a timing issue in the quad debug object.
Nov 6, 2011:
- 2:07 AM Changeset [1050] by
- test: fix OS X compilation; we still need SDLmain.a on that platform.
Nov 5, 2011:
- 11:35 PM doc/make-seven-usable edited by
- (diff)
- 11:17 PM doc/make-seven-usable edited by
- (diff)
- 11:17 PM doc/make-seven-usable edited by
- (diff)
- 11:05 PM doc/make-seven-usable edited by
- (diff)
- 11:03 PM doc/make-seven-usable edited by
- (diff)
- 9:49 PM doc/make-seven-usable edited by
- (diff)
- 9:36 PM doc/make-seven-usable edited by
- (diff)
- 9:24 PM doc/make-seven-usable edited by
- (diff)
- 9:21 PM doc/make-seven-usable edited by
- (diff)
- 9:11 PM doc/make-seven-usable edited by
- (diff)
- 9:07 PM doc/make-seven-usable edited by
- txmouse (diff)
- 8:11 PM doc/make-seven-usable created by
- start document
- 8:10 PM doc edited by
- (diff)
Nov 4, 2011:
- 11:42 PM Changeset [1049] by
- test: add missing quaternion unit tests.
- 11:42 PM Changeset [1048] by
- math: build quaternions from rotation matrices and conversely.
Nov 1, 2011:
- 6:55 PM Changeset [1047] by
- core: implement a quaternion class and tighten some vector operation …
- 6:55 PM Changeset [1046] by
- core: split vector operations into linear and non-linear so that we …
Oct 31, 2011:
- 5:51 PM Changeset [1045] by
- test: clean up tutorial #2.
- 5:51 PM Changeset [1044] by
- core: fix bugs in mat4::lookat() and mat4::perspective(), and ensure …
- 9:19 AM Changeset [1043] by
- test: start writing tutorials and other shit.
- 9:19 AM Changeset [1042] by
- scene: try to disable all activated GL features in the scene rendering.
- 9:19 AM Changeset [1041] by
- core: new combinations of integer vectors (unsigned, 8-bit, etc.), dot …
- 9:19 AM Changeset [1040] by
- core: write a generic application class.
Oct 29, 2011:
- 10:56 PM doc/dev/getting-started edited by
- git-svn (diff)
- 10:55 PM doc/dev/getting-started edited by
- (diff)
- 10:53 PM doc/dev/getting-started created by
- 10:48 PM doc edited by
- (diff)
- 9:53 PM Changeset [1037] by
- core: port everything to SDL 1.3.
- 8:29 PM Changeset [1036] by
- build: allow to build without the PS3-specific files.
- 5:37 PM Changeset [1035] by
- core: disallow casting eg. a vec3 into a vec2. Use the xy() getter instead.
- 4:23 PM Changeset [1034] by
- build: remove cruft from the repository.
Oct 24, 2011:
- 9:18 AM Changeset [1032] by
- monsterz: fix title screen layout.
- 9:18 AM Changeset [1031] by
- sprite: remove spurious property that caused sprites to be always …
Oct 21, 2011:
- 7:06 PM Changeset [1030] by
- monsterz: add a sprite with rocks in front of the title screen.
Oct 20, 2011:
- 2:38 AM Changeset [1029] by
- core: dynamically allocate mantissa for real numbers. One day we'll be …
- 2:38 AM Changeset [1028] by
- test: minor fixes to the test suite: disable optimisation tests in …
Oct 17, 2011:
- 1:45 PM Changeset [1027] by
- test: minor Remez algorithm tests.
- 12:43 PM research/trig edited by
- typo again (diff)
- 12:40 PM research/trig edited by
- typo (diff)
- 12:39 PM research/trig edited by
- add a solver for Mike Acton's attempts (diff)
- 11:38 AM research/trig edited by
- (diff)
Oct 15, 2011:
- 2:03 PM Changeset [1026] by
- core: implement the gamma function for reals using Spouge's formula.
Oct 14, 2011:
- 12:16 PM research/trig edited by
- (diff)
- 12:39 AM Changeset [1025] by
- build: use xvfb-run to run the windows-i386 test suite on a non-mingw …
- 12:16 AM Changeset [1024] by
- core: implement frexp(), ldexp() and modf() for reals.
- 12:16 AM Changeset [1023] by
- core: implement log10, sinh and cosh for real numbers.
Oct 13, 2011:
- 4:42 PM research/trig edited by
- use \max instead of \forall (diff)
- 1:31 AM Changeset [1022] by
- core: implement pow() for real numbers; for now special cases such as …
- 1:31 AM Changeset [1021] by
- core: fix a bug in real::log() and real::log2() with values smaller than 1.
Oct 12, 2011:
- 3:19 AM dev/optim/logbook edited by
- (diff)
- 3:16 AM Changeset [1020] by
- core: improve sin() and exp() performance by replacing divisions with …
- 12:01 AM Changeset [1019] by
- core: implement real methods cbrt(), log2(), exp2(), and copysign().
- 12:01 AM Changeset [1018] by
- core: implement tan() for real numbers.
- 12:01 AM Changeset [1017] by
- core: fix an accuracy error in real::re() and real::sqrt() introduced …
Oct 11, 2011:
- 11:10 PM dev/optim/logbook edited by
- (diff)
- 12:53 AM dev/optim/logbook edited by
- (diff)
- 12:51 AM Changeset [1016] by
- core: encode real numbers using uint32_t rather than uint16_t.
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