Timeline
Jan 11, 2013:
- 4:52 PM Changeset [2216] by
- New year copyright update.
- 2:15 PM Changeset [2215] by
- color: a reasonably fast RGB to HSV conversion with only three tests.
- 3:08 AM Blog: Announce: VsLol 1.0.0.8 released created by
- vslol 1.0.0.8
- 2:58 AM Changeset [2214] by
- build: minor .gitignore tweak.
- 2:58 AM Changeset [2213] by
- vslol: fix an infinite recursion triggered by IntelliSense.
Jan 10, 2013:
- 7:12 PM Changeset [2212] by
- vslol: fix a problem preventing LolFx files from being saved.
Jan 9, 2013:
- 5:33 PM Changeset [2211] by
- coding style my ass
- 4:17 PM Changeset [2209] by
- Update EasyMesh.Convert() method. Now takes an optional shader
Jan 7, 2013:
- 4:36 PM Blog: Understanding basic motion calculations in games: Euler vs. Verlet comment added by
- Hi Sam, I did, not a long time ago, a small survey on popular …
- 1:42 PM Changeset [2207] by
- color: simplify CIEDE2000 distance code.
Jan 6, 2013:
- 10:36 PM Changeset [2206] by
- color: fix a mistake in the CIEDE2000 color-difference formula.
- 10:27 PM Changeset [2205] by
- color: unit test data for the CIEDE2000 color-difference formula.
Jan 5, 2013:
- 7:00 PM Changeset [2203] by
- color: fix typo in float table.
- 6:56 PM Changeset [2202] by
- color: move the CIEDE2000 distance code into the C++ file and …
- 5:44 PM doc/dev/getting-started edited by
- fix executable name (diff)
Jan 4, 2013:
- 2:57 PM Changeset [2200] by
- color: linear interpolation for the wavelength to colour function.
- 2:20 PM Changeset [2199] by
- color: add conversion from CIE-xyY to CIE-XYZ and start working on a …
Jan 3, 2013:
- 10:02 PM Changeset [2198] by
- base: fix more memory corruptions in the Array class.
- 3:46 AM Changeset [2197] by
- tutorial: display fewer points in the curve tutorial.
- 3:46 AM Changeset [2196] by
- color: ensure XYZ values use the [0 100] scale and add an optional …
Jan 2, 2013:
- 7:08 PM Changeset [2195] by
- color: add HSL/HSV conversions, fix XYZ/RGB conversions that I mixed …
- 2:30 PM Changeset [2194] by
- math: mark unused arguments as used in fract().
- 1:54 PM Changeset [2193] by
- color: implement HSV to RGB transformation and a CIEDE2000 distance …
- 1:53 PM Changeset [2192] by
- math: implement fract() for vectors and scalar types.
Jan 1, 2013:
- 8:11 PM Changeset [2191] by
- tutorial: minor tweaks.
- 6:43 PM Changeset [2190] by
- tutorial: add fancy dots to line segment ends.
- 6:43 PM Changeset [2189] by
- color: conversions from CIE XYZ to CIE L*a*b*.
Dec 31, 2012:
- 6:05 AM Changeset [2188] by
- math: define lol::pow to remove ambiguous calls.
- 5:26 AM Changeset [2187] by
- image: a few colour conversion routines.
- 2:37 AM Changeset [2186] by
- build: add svn:ignore tags and remove empty directories.
- 2:27 AM Changeset [2185] by
- build: add some files to .gitignore.
- 2:26 AM Changeset [2184] by
- build: rename “core” directory to “base” because the former is used …
Dec 29, 2012:
- 4:07 AM Changeset [2183] by
- build: fix the WTFPL site URL in all code comments.
Dec 28, 2012:
- 8:35 PM oss/lolunit edited by
- WTFPL link (diff)
Dec 27, 2012:
- 2:54 AM Changeset [2182] by
- NEERCS: fixed color matching for copper
Dec 24, 2012:
- 4:48 PM Changeset [2181] by
- vimlol: colourise section headers in LolFx files.
- 4:48 PM Changeset [2180] by
- neercs: fix background colour computations with shader model 3.
- 4:48 PM Changeset [2179] by
- doc: fix claims in the documentation introduction and disable vector.h …
- 4:48 PM Changeset [2178] by
- lolwut
Dec 23, 2012:
- 7:52 PM Changeset [2177] by
- NEERCS: changed copper base color to do not disturb sam white terminal :)
- 11:57 AM Changeset [2176] by
- neercs: fix rendering issues and tweak timings so that large …
- 11:23 AM Changeset [2175] by
- * Doxygen: add src/lol/ subdirectories
- 10:33 AM Changeset [2174] by
- * Doxygen: generate collaboration diagrams if dot is available
- 1:14 AM Changeset [2173] by
- * Default Doxygen CSS
- 12:26 AM Changeset [2172] by
- neercs: fix a compilation error in text.lolfx.
- 12:20 AM Changeset [2171] by
- neercs: more pre-shader4 compatibility tweaks.
Dec 22, 2012:
- 11:47 PM Changeset [2170] by
- * Include common.am in doc/Makefile
- 11:41 PM Changeset [2169] by
- * Do not optimize doxygen for C
- 11:32 PM Changeset [2168] by
- * Fixed doxygen to include src/ subdirectories properly
- 10:56 PM Changeset [2167] by
- * Doxygen doc / manpages
- 10:24 PM Changeset [2165] by
- build: renormalise a lot of files.
- 9:28 PM Changeset [2164] by
- * Added jylam to people/Makefile.am
- 9:28 PM Changeset [2163] by
- * added people/jylam
- 9:28 PM Changeset [2161] by
- * vcxproj weirdness
- 8:04 PM Changeset [2160] by
- neercs: disable the copperbars because they're not very nice, lol.
- 5:19 PM Changeset [2159] by
- neercs: fix our unread() function so that it stops losing characters.
- 1:17 PM Blog: Better function approximations: Taylor vs. Remez comment added by
- @mz Interesting, thanks. I would love for LolRemez to handle rational …
- 1:04 PM Blog: Better function approximations: Taylor vs. Remez comment added by
- Hi, interesting thread. For the specific case of the arctangent the …
Dec 21, 2012:
- 1:26 PM Changeset [2158] by
- neercs: initialise POD types in TextRender.
Dec 20, 2012:
- 7:14 PM Changeset [2157] by
- core: fix a memory corruption in the Array class.
- 2:01 AM Changeset [2156] by
- gpu: warn when a vertex shader attribute isn’t found and do not crash …
- 2:01 AM Changeset [2155] by
- neercs: some fallback code when shader model 4 isn’t available.
Dec 19, 2012:
- 11:16 PM Changeset [2154] by
- neercs: if shaders don't support integer attributes, pass them as …
- 10:11 PM Changeset [2153] by
- easymesh: make demo objects smaller.
- 9:49 PM Changeset [2152] by
- easymesh: motherfucking planetary gears demo.
- 8:07 PM Changeset [2151] by
- easymesh: allow central holes in gears as well as internal gears.
- 8:07 PM Changeset [2150] by
- build: ensure Visual Studio and Bison files don't get their line …
Dec 18, 2012:
- 11:10 PM Changeset [2149] by
- specular on cube light. Not the correct effect.
- 10:59 PM Changeset [2148] by
- the stupidest idea of the day : the cube light, specular still missing.
- 10:13 PM Changeset [2147] by
- tutorial: HUGE COGS.
- 8:48 PM Changeset [2146] by
- shiny.lolfx now has a PointLight & a DirectionalLight. Sorry for all …
- 4:07 PM Changeset [2145] by
- easymesh: fix point light handling.
- 3:29 PM Changeset [2144] by
- "Point light" Tweak
- 2:58 PM Changeset [2143] by
- first commit in a while, small test in ShinyLol
Dec 15, 2012:
- 10:15 PM Changeset [2142] by
- vimlol: improve the LolFx syntax handling.
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