Version 9 (modified by sam, 10 years ago) (diff)

fix executable name

Getting started

This short document will guide you through the compilation of the Lol engine.

Getting source code

Getting source code from the SVN server:

svn co svn://svn.zoy.org/lol/trunk

Username is anonymous; use an empty password.

You may wish to use Git instead of Subversion, using the git-svn script:

git svn clone --stdlayout svn://svn.zoy.org/lol/trunk

Build on Windows

There is a Visual Studio solution in the build/vs2010 directory.

The only required dependency is the Microsoft DirectX SDK.

If you wish to build Visual Studio extensions, you also need the Visual Studio 2010 SDK or Visual Studio 2010 SP1 SDK.

Build on Linux

You will need the following software before trying to build the engine:

automake
autoconf
libtool
pkg-config
libglew1.6-dev
libsdl1.2-dev
libsdl-image1.2-dev
libsdl-mixer1.2-dev

To build the engine:

./bootstrap
./configure
make

Quick test

./tutorial/02_cube