Version 9 (modified by 10 years ago) (diff) | ,
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Getting started
This short document will guide you through the compilation of the Lol engine.
Getting source code
Getting source code from the SVN server:
svn co svn://svn.zoy.org/lol/trunk
Username is anonymous; use an empty password.
You may wish to use Git instead of Subversion, using the git-svn
script:
git svn clone --stdlayout svn://svn.zoy.org/lol/trunk
Build on Windows
There is a Visual Studio solution in the build/vs2010
directory.
The only required dependency is the Microsoft DirectX SDK.
If you wish to build Visual Studio extensions, you also need the Visual Studio 2010 SDK or Visual Studio 2010 SP1 SDK.
Build on Linux
You will need the following software before trying to build the engine:
automake autoconf libtool pkg-config libglew1.6-dev libsdl1.2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev
To build the engine:
./bootstrap ./configure make
Quick test
./tutorial/02_cube